Rhino 6


After much tweaking it’s time to put the Stratos to bed. This is the final image and I am pretty happy with the results. Although most of it was done in Blender 2.8, it would have been impossible for me to achieve this quality without building the initial model in Rhino 5.

However, I have seen plenty of stunning examples on YouTube built solely in Blender, but how this has been done is still a bit of a mystery to me. Even using shrink-wrapping I was unable to achieve the quality I was after.

The next step is to try out the updated Rhino version 6. I have avoided this up till now but my Rhino 5 has a Windows license and I no longer use Windows, so it has been rendered obsolete. Rarely do I enjoy the ‘thrill’ of trying new updated software as it’s a bit like walking in new leather shoes compared to comfy old ones (a pain) … but unlike shoes, which have to be replaced, software does not wear out.

So I download the Rhino 6 trial for Mac successfully, unlike when I last tried via Windows 10. My initial impression is that nothing has changed. I glanced over all the drop down menus and could not see any additional functions, though there may well be one or two lurking somewhere. I can only conclude that this new version 6 is more of a bug fix than anything profoundly earth shattering. That is a shame as I found many functions in Blender superior, which they could easily have adopted to improve user experience. Examples of these I will post later as I come across them. On the plus side, as little has changed I at least do not have to relearn it all over again and can carry on as normal, which is a great relief.

Now I don’t want to get too picky as it is early days. However within the first hour of using Rhino 6 it crashed. I may have been pushing it to its limits but that is no excuse. It should just ignore my commands or at the very least give me a warning that proceeding is inadvisable. Also a .obj file that was previously saved in Rhino 5 (16mb) was now (167mb) saved in Rhino 6! I have yet to discover the reason for that. I would also be interested to know why Rhino 6 software (1.3GB) is almost 4x larger than Blender software (350mb), despite having less functions!

Open source software like Blender (Linux) are invariably more stable than bought software and you do have to ask yourself why is that. Well? Answers on a postcard please.

Watch this space for any further reviews, groans, moans and meltdowns.

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